Rank: Administrator Mesaje : 507 Membru din : 09/12/2012
| Subiect: CFG pentru DR -> Download Dum Dec 23, 2012 7:53 am |
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echo CRAVEN RUPE ZONA echo Config original //BINDS bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "h" "+commandmenu" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "r" "+reload" bind "s" "+back" bind "z" "say /medic /wait10; say O Blonda Buna FAST!"
bind "TAB" "+showscores" bind "CTRL" "+duck" bind "SHIFT" "+sgstrafe" bind "SPACE" "+jump" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "z" "cl_lefthand 0" bind "x" "cl_righthand 0" bind "n" "say timeleft bind "mwheeldown" "+duck" bind "q" "lastinv"
// ABv1~ ~ Medic!
alias "medicray" "say /medic; medic" alias "medicray1" "say "Medicc " bind "z" "medicray"
// Cooldowns---->alTu alias rickzy0 "hud_draw 0; bind mouse3 rickzy1; alias rickzy1 "hud_draw 1; bind mouse3 rickzy0; bind mouse3 rickzy0
Cooldowns -=- COLOR CHAT -=- bind "F1" "say: Folosesc (ABv1.cfg) BEST CONFIG!" bind "F2" "say: MuHaHA aLtu" bind "F3" "say: No warm" bind "F4" "say: ALtU is ThE BesT!" bind "F5" "say: Ce bine imi pare.HAHA" bind "F6" "say: Moama peste 310cj CJ:D:D" bind "F7" "say: aLtu is ON"
/SLOTS bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9"
//SOUND volume "0.11" suitvolume "0" hisound "1" bgmvolume "1" MP3Volume "5" _snd_mixahead "0.1"
//VOICE voice_modenable "1" voice_scale "2" voice_enable "1" voice_forcemicrecord "1" voice_loopback "1" s_a3d "0" s_eax "0" CPL FORBIDEN s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "60" s_leafnum "0" s_refgain ".4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" cl_bobcycle "0.8"
BuRrRN# -------- alTu
-------No recoil =)-------- set aim_NoRecoil 1 set aim_Silent 1 alias +dd "+duck;wait;-duck;wait;+duck" alias -dd "-duck"
//GL SETTINGS gl_texturemode "GL_LINEAR_MIPMAP_NEARES" gl_affinemodels "0" gl_alphamin "0.25" gl_cull "1" gl_d3dflip "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "1" gl_lightholes "1" gl_monolights "0" gl_max_size "512" gl_overbright "0" gl_playermip "0" gl_picmip "0" gl_polyoffset "0.1" gl_palette_tex "1" gl_round_down "3" gl_spriteblend "0" gl_wireframe "0" gl_zmax "4096"
[*-*] - Video Configuration - [*-*] console "1" fps_max "1001" fps_modem "1001" gamma "3" brightness "99" contimes "4" net_graph "0" net_scale "5" net_graphpos "1" net_graphwidth "120" sv_voiceenable "1" sv_aim "0" hpk_maxsize "0.15" viewsize "110" ati_subdiv "2" ati_npatch "1" r_decals "1024" r_bmodelhighfrac "5" r_drawviewmodel "1" r_mmx "1" r_dynamic "0" r_mirroralpha "0" auto_aim "0" gl_monolights "0" gl_flipmatrix "0" gl_overbright "0" gl_polyoffset "1" gl_max_size "512" gl_cull "1" gl_dither "1" gl_picmip "0" gl_spriteblend "1" gl_keeptjunctions "0" gl_affinemodels "0" gl_playermip "5" gl_dither "1" gl_wateramp "0" gl_lightholes "1" gl_reporttjunctions "0" gl_ztrick "1" gl_flipmatrix "0" max_smokepuffs "0" max_shells "0" mp_decals "700" team "" model "" skin "" topcolor "30" bottomcolor "6"
[Muie] - Cl Configs - [Muie]
console "1" fps_max "1001" fps_modem "1001" gamma "3" brightness "99" contimes "4" net_graph "0" net_scale "5" net_graphpos "1" net_graphwidth "120" sv_voiceenable "1" sv_aim "0" hpk_maxsize "0.15" viewsize "110" ati_subdiv "2" ati_npatch "1" r_decals "1024" r_bmodelhighfrac "5" r_drawviewmodel "1" r_mmx "1" r_dynamic "0" r_mirroralpha "0" auto_aim "0" gl_monolights "0" gl_flipmatrix "0" gl_overbright "0" gl_polyoffset "1" gl_max_size "512" gl_cull "1" gl_dither "1" gl_picmip "0" gl_spriteblend "1" gl_keeptjunctions "0" gl_affinemodels "0" gl_playermip "5" gl_dither "1" gl_wateramp "0" gl_lightholes "1" gl_reporttjunctions "0" gl_ztrick "1" gl_flipmatrix "0" max_smokepuffs "0" max_shells "0" mp_decals "300" team "" model "" skin "" topcolor "30" bottomcolor "6"
[SUGI?] - Mouse Configuration - [SUGI?]
sensitivity "3" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "1" zoom_sensitivity_ratio "1.2"
[?n?(???)?n?] - Hud Configuration - [?n?(???)?n?]
hud_takesshots "0" hud_capturemouse "1" hud_draw "1" hud_fastswitch "1" hud_centerid "1" hud_saytext_time "10" hud_deathnotice_time "15" hud_drawhistory_time "0" scr_conspeed "10" scr_centertime "3" scr_printspeed "8" scr_connectmsg "0" scr_connectmsg1 "0" scr_connectmsg2 "0" con_notifytime "1.7" con_color "255 255 255" viewsize "120" developer "1" drawradar "1" crosshair "1" joystick "0" lookspring "0"
BuRrRN#------>alTu
[?n?(???)?n?] - Video Configuration - [?n?(???)?n?]
console "1" gamma "3" brightness "99" contimes "4" net_graph "3" net_scale "5" net_graphpos "1" net_graphwidth "120" sv_voiceenable "1" sv_aim "0" hpk_maxsize "0.15" viewsize "110" ati_subdiv "2" ati_npatch "1" r_decals "1024" r_bmodelhighfrac "5" r_drawviewmodel "1" r_mmx "1" r_dynamic "0" r_mirroralpha "0" auto_aim "0" gl_monolights "0" gl_flipmatrix "0" gl_overbright "0" gl_polyoffset "1" gl_max_size "512" gl_cull "1" gl_dither "1" gl_picmip "0" gl_spriteblend "1" gl_keeptjunctions "0" gl_affinemodels "0" gl_playermip "5" gl_dither "1" gl_wateramp "0" gl_lightholes "1" gl_reporttjunctions "0" gl_ztrick "1" gl_flipmatrix "0" max_smokepuffs "0" max_shells "0" mp_decals "300" team "" model "" skin "" topcolor "30" bottomcolor "6"
[?n?(???)?n?] - Developer - [?n?(???)?n?]
bind "w" "+forward; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "a" "+moveleft; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "s" "+back; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "d" "+moveright; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "space" "+ray; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "ctrl" "+duck; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "mwheelup" "+duck; wait; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" bind "mwheeldown" "+duck; wait; developer 1; fps_max 1001; fps_modem 1001; cl_sidespeed 3200" cl_sidespeed "3200" cl_forwardspeed "3200" cl_backspeed "3200" cl_upspeed "3200" sv_maxspeed "3200" cl_pitchspeed "225" cl_showfps "1"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0"
bind "SPACE" "+sprung"
[*-*] - Network - [*-*]
cl_cmdrate "101" cl_download_ingame "0" cl_lc "1" cl_lw "0" cl_rate "25000" cl_resend "6" cl_timeout "99999" cl_updaterate "35" ex_interp "0.05"
[*-*] - Bhop - [*-*]
alias "+o7n.bhop" "alias _special o7n.bhop;o7n.bhop" alias "-o7n.bhop" "alias _special;-jump" alias "o7n.bhop" "o7n.bhop-cyc;wait;special" alias "o7n.bhop-cyc" "o7n.bhop-cyc1" alias "o7n.bhop-cyc1" "+jump;alias o7n.bhop-cyc o7n.bhop-cyc2" alias "o7n.bhop-cyc2" "-jump;alias o7n.bhop-cyc o7n.bhop-cyc1" bind "space" "+o7n.bhop"
// BuRrRN#-->alTu LAST ~ Creepy INFINITE MONEY` ;o
bind "p" "record hns; w10; stop" alias "w10" "w;w;w;w;w;w;w;w;w;w" alias "w" "wait"
// SETINFO INFORMATION` ;o
setinfo _ah "1" setinfo dm "" setinfo ghosts "0" setinfo model "" setinfo friends "" setinfo lefthand "0" setinfo _vgui_menus "1" setinfo _pw "?n?(???)?n?" setinfo _hns "?n?(???)?n?"
// BuRrRN#---> alTu ~ AnTi DeStRoY ~
gl_flipmatrix "0" cl_updaterate "100" fps_max "1001" fps_modem "1001" rate "25000"
/ ~ AiMer =]] Foloseste`l cu masura, nu abuza
alias +nxhead2 "-mlook;wait;+attack;wait;+attack" alias -nxhead2 "+mlook;wait;-attack" alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack" alias -nxmasta "+mlook;wait;-attack" alias +nxshtpwn "-reload;wait;+attack;wait;+attack" alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload" alias +setsens "sensitivity 1.7" alias -setsens "sensitivity 1.7" alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack" alias -nxaim "-attack"
alias _nxhead2 " HeadShot2 : Enabled...;bind mouse1 +nxhead2" alias _nxmasta " Master Attack : Enabled...;bind mouse1 +nxmasta" alias _nxshtpwn " Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn" alias _nxaim " Aim Attack : Enabled...;bind mouse1 +nxaim"
//BuRrRN# - alTu ~ LjtOp ;o --> BuRrRN# - alTu , mereu 2 =]]
alias ABv1 "say /LjtOp alias ABv1 "say /lj10" bind o ABv1
Colorate chat by BuRrRN# AND alTu
alias green "con_color 26+255+26" alias red "con_color 255+22+22" alias yellow "con_color 255+255+0" alias blue "con_color 0+0+255" alias orange "con_color 255+165+0" alias white "con_color 255+255+255" alias black "con_color 0+0+0" alias color "cl1" alias cl1 "green; alias color cl2" alias cl2 "red; alias color cl3" alias cl3 "yellow; alias color cl4" alias cl4 "blue; alias color cl5" alias cl5 "orange; alias color cl6" alias cl6 "white; alias color cl7" alias cl7 "black; alias color cl1"
bind "f12" "color"
/// Jump bug scRipt by BuRrRN#-->alTu
echo jump bug scRipt by BuRrRN#-->alTu alias +ab.jb "+duck" alias -ab.jb "-duck; wait; +jump; wait; -jump; wait; +jump; wait; -jump;
wait; +jump; wait; -jump" bind j +ab.jb
BuRrRN#
// - CountJump: 337.912 // - LongJump: 300.842 // - JumpBug: 8081 // - EB REC: 8081
alTu // - CountJump: 316.576 // - LongJump: 292.742 // - JumpBug: 6321 // - EB REC: 7097 // - Greetings to BuRrRN# and alTu.. // .~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~ // ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.
___ ____ ____ ____ ____ ____ _ // / \ | \ l j / T| \ / T| T //Y Y| D ) | T Y __j| _ YY o || | //| O || / | | | T || | || || l___ //| || \ | | | l_ || | || _ || T //l !| . Y j l | || | || | || | // \___/ l__j\_j|____jl___,_jl__j__jl__j__jl_____j
.~.~.~.~.~.~.~.~.~ // ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.
___ ____ ____ ____ ____ ____ _ // / \ | \ l j / T| \ / T| T //Y Y| D ) | T Y __j| _ YY o || | //| O || / | | | T || | || || l___ //| || \ | | | l_ || | || _ || T //l !| . Y j l | || | || | || | // \___/ l__j\_j|____jl___,_jl__j__jl__j__jl_____j
bind "y" "messagemode"
GsScript}}}}}}}}}}}}}}}}}}}}v2
alias +sgstrafe "alias _special ggstrafe;ggstrafe" alias -sgstrafe "alias _special" alias ggstrafe "special;wait;+duck;wait;-duck" bind "shift" "+sgstrafe" |
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